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Badwater Pro
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==== Defending ==== This point is even better than the previous ones to defend, due to a multitude of reasons, some of which were outlined in the Attacking section. The defenders can hold in two places: * '''By the house window''' — The Medic stands with his back to the window, making him impossible to backstab, while the Heavy and the Demoman watch the inside of the house and the boiler room. The better the team coordination is, the stronger this hold becomes. It has one flaw though; the enemy Demoman can shoot grenades over the roof, which can catch the Medic and cause him to die or drop. * '''By the stairs''' — This spot requires less coordination, but makes the defenders lose the height advantage. This can be countered by closely watching the house and reacting to enemy ÜberCharges immediately. There are also two sentry positions: * '''In the window''' — As the window overlooks the entirety of the point, it is a very good position, especially with the Wrangler. On the flipside, it causes the Engineer to be separated from the rest of his team, which make him vulnerable to attacking Spies. This can be remedied by devoting the Pyro to spychecking, but it causes him to be less effective, as he has to watch out for both the Engineer and the Sentry. * '''By the C sign''' — This sentry doesn't cover a lot of ground, but still stops the attackers from capturing the point. This spot is used by teams who don't want to devote the Pyro to the Engineer. If the defenders are pushed out to the corner, it is pretty much impossible to defend the third point any longer. The defending team should back up to the last point.
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