Editing
ÜberCharge
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Charge rates === All of the Medic's Medi Guns have different charge rates, depending on the type of Medi Gun and the healed players' health. {| class = "wikitable" |- ! Healing tool ! Health of target ! % gained per second ! Seconds to 100% über |- | rowspan = 2 | Medi Gun | < 142.5% of base health | 2.5% / s | 40 seconds |- | > 142.5% of base health | 1.25% / s | 80 seconds |- | rowspan = 2 | Kritzkrieg | < 142.5% of base health | 3.125% / s | 32 seconds |- | > 142.5% of base health | 1.5625% / s | 64 seconds |- | rowspan = 2 | Quick-Fix | < 142.5% of base health | 3.125% / s | 32 seconds |- | > 142.5% of base health* | 1.5625% / s | 64 seconds |- |} <gallery> Medigun.jpg|The Medigun Kritzkrieg.jpg|The Kritzkrieg quickfix.jpg|The Quick-Fix </gallery> * Please note, the slow Quick-Fix heal rate is extremely rare in competitive play but CAN happen with pyros with Powerjack overheal or spies being overhealed by the enemy medic. ==== Advantages and Disadvantages ==== Because of the ÜberCharge's long charge rate, it is the most important factor when deciding whether to push in or not. An advantage is having a higher percentage of the ÜberCharge than the enemy, and vice versa; a disadvantage is having a smaller percentage of the ÜberCharge. The effects of the ÜberCharge, regardless of whether it is the Medi Gun or the Kritzkrieg, make it so that trying to retake any ground when in a disadvantageous ÜberCharge position will result in a failure. A particularly bad situation is a "full advantage", which refers to one medic having their ÜberCharge ready, and the other being at a low percentage (0%-20%). Over the course of the match, Medics will "count" ÜberCharges. "Counting übers" refers to the practice of calculating the other Medic's percentage based on both Medics' respawn times and past ÜberCharges. For example, a surviving Medic can check the scoreboard after the opposing Medic's death and observe the moment in which he respawns. The Medic's percentage at that point is his advantage percentage. ==== Kritzkrieg ==== The Kritzkrieg is sometimes used to create an advantage for a team. When both Medics die and respawn roughly at the same time, one of the teams' (usually the attacking one) Medic selects the Kritzkrieg. Because of its shorter charge rate, assuming perfect building, the Kritzkrieg will be ready eight seconds before the Medi Gun ÜberCharge. ==== Building ==== Building is the process of having one class damaging itself, so as to get ÜberCharge faster, due to a mechanic that makes ÜberCharge charge faster if the person being healed is not fully overhealed. This is usually done by a [[Scout]] with the Boston Basher, due to its self-damaging and ammo saving attacks, or by a [[Pocket|Pocket Soldier]] or [[Demoman]] with explosives. Sometimes, on [[5CP]] maps, when defending the last point with a disadvantage and knowing the other team has an ÜberCharge of their own, teams will abandon building in favour of the Medic overhealing players, to keep them in shape in case of an incoming push and to somewhat accelerate the charge rate of the ÜberCharge.
Summary:
Please note that all contributions to comp.tf may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
comp.tf:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Refresh
Search
Navigation
Main page
Recent changes
Random page
Help the Wiki!
Info for editors
Editing guidelines
Top contributors
Administration team
comp.tf
Discord
Steam Group
Youtube Channel
Twitter
Competitive TF2
teamfortress.tv
r/truetf2
EssentialsTF
ETF2L
RGL
ozfortress
AsiaFortress
UGC League
Tools
What links here
Related changes
Special pages
Page information