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===Control Point A=== {{Map locations | title = Steel - Blu Spawn | image = cp_steel_bluspawn.jpg | area1 = Cliff | x1 = 210px | y1 = 130px | area2 = Windows | x2 = 280px | y2 = 90px | area3 = Ledge | x3 = 380px | y3 = 120px | area4 = Health Pack | x4 = 520px | y4 = 250px | area5 = Roof | x5 = 250px | y5 = 250px | area6 = Yard | x6 = 460px | y6 = 400px }} {{Map locations | title = Steel - Control Point A | image = cp_steel_A2.jpg | area1 = Barrel | x1 = 300px | y1 = 190px | area2 = Ramp | x2 = 260px | y2 = 200px | area3 = Big Door | x3 = 380px | y3 = 160px | area4 = Rocks | x4 = 30px | y4 = 260px | area5 = Point (A) | x5 = 243px | y5 = 223px | area6 = Cliff | x6 = 100px | y6 = 400px | area7 = Stairs | x7 = 500px | y7 = 240px | area8 = Ammo Pack | x8 = 475px | y8 = 390px | area9 = Red Spawn (front) | x9 = 683px | y9 = 150px | area10 = Drop-Down | x10 = 740px | y10 = 400px }} ====When Point A is captured==== * Big Door will start opening slowly * Drop-Down will open. ====Notes & Strategies==== * When Point A is lost, it is very hard for the defending team to fall back to B fast enough, especially for the Engineer. Because of this, most teams don't put much effort into defending A. It is usually a bad idea to pop uber at point A. The engineer will often skip it entirely and build at B during the setup period. * When a sentry is built on A, it is typically built on Ramp. This gives the sentry a view of enemies peeking Cliff as well as enemies contesting Yard. * Sentries are also sometimes built near Red Spawn. While this gives the Engineer an easier escape route, it makes the sentry much more vulnerable to demo spam from over the cliff. * There is a currently a map exploit where a Pyro can shoot flames through Big Door. It only works from the Lobby side. Flames cannot be shot back from the Point A side. This may or may not be considered legal in your league, so just be aware of it and don't stand near the door. As an attacker, do not send your Pyro to shoot through the door. The Pyro is more useful in the fight, rather than trying to get cheap kills using a map exploit. * Keep in mind that stickies (or even a sentry) can easily be hidden in Drop-Down. It is often a better idea to move back through spawn to contest B.
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