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| |teamthird2= | | |teamthird2= |
| |teamfourth= Impostors | | |teamfourth= Impostors |
| |map1= Upward | | |map1= Ashville |
| |map2= Lakeside | | |map2= Lakeside |
| |map3= Vigil | | |map3= Product |
| |map4= Ashville | | |map4= Steel |
| |map5= Swiftwater | | |map5= Swiftwater |
| |map6= Product | | |map6= Upward |
| |map7= Steel | | |map7= Vigil |
| |next= RGL Highlander Season 7 | | |next= RGL Highlander Season 7 |
| |nextlabel= Season 7 | | |nextlabel= Season 7 |
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| <!--== Format == | | <!--== Format == |
| The season structure for each of RGL's divisions varied. Invite was the only division to sport a 10 week main season, whilst Advanced, Main, Intermediate, and Open demonstrated a 7 week main season. Invite, Advanced, and Main used a 4-team Gauntlet System playoff structure whereas Intermediate used a 8-team double-elimination swiss system and Open used a 8-team single-elimination swiss system. | | The season structure for each of RGL's divisions varied. Invite was the only division to sport a 10 week main season, whilst Advanced, Main, Intermediate, and Open demonstrated a 7 week main season. Invite, Advanced, and Main used a 4-team Gauntlet System playoff structure whereas Intermediate used a 8-team double-elimination swiss system and Open used a 8-team single-elimination swiss system.--> |
| | |
| === Invite ===
| |
| The Invite division of RGL Highlander Season 1 sported the biggest differences in comparison to the remainder of the league. Invite used a double-round robin structure consisting of a 10 week main season and a 3 week gauntlet playoff structure. This structure enabled each team in Invite to go against each other twice. Invite used koth_product_rc9, pl_upward, and cp_steel as the only solidified maps, with the remaining 7 weeks of the main season using a Pick/Ban structure for map selection in alternation of gamemodes. All playoff matches were played as a Best-of-3, using the aforementioned Pick/Ban process with maps that both teams had in common.
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| ==== Map List for Season 1 Invite ====
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| * '''Week 1''' - [[koth_product_rc9]]
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| * '''Week 2''' - Stopwatch Pick/Ban
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| * '''Week 3''' - [[KOTH]] Pick/Ban
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| * '''Week 4''' - [[pl_upward]]
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| * '''Week 5''' - [[KOTH]] Pick/Ban
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| * '''Week 6''' - Stopwatch Pick/Ban
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| * '''Week 7''' - [[KOTH]] Pick/Ban
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| * '''Week 8''' - Stopwatch Pick/Ban
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| * '''Week 9''' - [[KOTH]] Pick/Ban
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| * '''Week 10''' - [[cp_steel]]
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| * '''Playoffs Quarter-Finals''' - Best of Three Maps
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| * '''Playoffs Semi-Finals''' - Best of Three Maps
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| * '''Playoffs Grand-Finals''' - Best of Three Maps
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| | |
| === Advanced, Main, Intermediate, and Open ===
| |
| The remainder of the divisions of RGL Highlander Season 1 used a 7 week main season consisting of solidified-selected maps. Advanced and Main used a 3 week gauntlet playoff structure, whereas Intermediate used a double-elimination swiss system with Open using a single-elimination swiss system. All playoff matches were played as a Best-of-3 with teams using a Pick/Ban system of the 7 maps played in the main season.
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| | |
| ==== Map List for Season 1 ====
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| * '''Week 1''' - [[koth_product_rc9]]
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| * '''Week 2''' - [[pl_swiftwater_final1]]
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| * '''Week 3''' - [[koth_ashville_rc1]]
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| * '''Week 4''' - [[pl_upward]]
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| * '''Week 5''' - [[koth_lakeside_final]]
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| * '''Week 6''' - [[cp_steel]]
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| * '''Week 7''' - [[pl_borneo]]
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| * '''Playoffs Quarter-Finals''' - Best of Three Maps
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| * '''Playoffs Semi-Finals''' - Best of Three Maps
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| * '''Playoffs Grand-Finals''' - Best of Three Maps
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| --> | |
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| == Map pool == | | == Map pool == |