Ultitrio: Difference between revisions

From comp.tf
Jump to navigation Jump to search
 
(48 intermediate revisions by 7 users not shown)
Line 1: Line 1:
[[File:UltiTrio_Banner.png|thumb|Logo of the Offical Ultitrio Format (Artist: [https://steamcommunity.com/id/lilbonelesspizza/ Lil' Boneless Pizza)]]]
[[File:UltiTrio_Banner.png|thumb|''Artist: [https://steamcommunity.com/id/lilbonelesspizza/ Lil' Boneless Pizza'']]]
'''Ultitrio''' is a [[Competitive Formats|competitive]] format intended for small roster competitive play. It features a three vs three (3v3) game-type, [[Soldier]] and [[Medic]] pairs, along with a [[Scout]] for added support.
'''Ultitrio''' is a [[Competitive Formats|competitive]] format intended for small roster competitive play. It features a three vs three (3v3) game-type, [[Soldier]] and [[Medic]] pairs, along with a [[Scout]] for added support.


Most maps have the 3 player team battling over a [[King of the Hill]] game type. As opposed to [[6v6]], [[Highlander]] or even [[Ultiduo]], Ultitrio is more focused on DM skill and coordinated attacks within a team. Since winning a 2v3 or a 1v3 is not very likely, there is a lot of focus to move as a group. This gamemode is played on small KOTH maps that are specifically made for it, or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, even Medic.
Most maps have the 3-player team battling over a [[King of the Hill]] game type. As opposed to [[6v6]], [[Highlander]] or even [[Ultiduo]], Ultitrio is more focused on DM skill and coordinated attacks within a team. Since winning a 2v3 or a 1v3 is not very likely, there is a lot of focus on moving as a group. This gamemode is played on small KOTH maps that are specifically made for it, or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, even Medic.


==Gameplay==
==Gameplay==
The success of an Ultitrio team heavily hinges on the team's coordination skills and on the inclusion of [[Scout]].
[[File:UltitrioTest.jpg|right||thumb|340px|right|Example of an Ultitrio Class Lineup.]]
The success of an Ultitrio team heavily hinges on the team's coordination skills and on the inclusion of [[Scout]]. This is not to say switching up who is a pocket or sweeper can't work, however. Teams can see success with a pocket [[Soldier]] and sweeper [[Scout]] or a [[pocket]] [[Scout]] and [[roamer]] [[Soldier]]. Ultitrio hinges on the death-matching skill of the players in question and the coordination with your team's role choice.


The addition of [[Scout]] adds more dynamic gameplay for both teams in comparison to [[Ultiduo]]'s Soldier and Medic pairs. While having a slightly larger team size, Ultitrio still houses the common core elements of [[Ultiduo]]: gaining an Über advantage, health and ammo conservation and immaculate communication and execution skills.
The addition of [[Scout]] adds more dynamic gameplay for both teams in comparison to [[Ultiduo]]'s Soldier and Medic pairs. While having a slightly larger team size, Ultitrio still houses the common core elements of [[Ultiduo]]: gaining an Über advantage, health and ammo conservation, and immaculate communication and execution skills.


Ultitrio features a small map with a single control point in the [[King of the Hill]] style, with 5 minutes needed to win. The two teams are limited to one [[Scout]], one [[Soldier]], and one [[Medic]], with most weapons that provide too great of a disadvantage staying off the whitelist.
Ultitrio features a small map with a single control point in the [[King of the Hill]] style, with 3-5 minutes needed to win depending on the map being played. The two teams are limited to one [[Scout]], one [[Soldier]], and one [[Medic]], with most weapons that provide too great of a disadvantage by eliminating teamplay staying off the whitelist.


It's possible to split up your team to perform pincer maneuvers with [[Soldier]] and [[Medic]] pushing on one side and a fully buffed [[Scout]] pushing on the other, which is a common tactic when pushing. This would not be possible in [[Ultiduo]] because of the two-person team limit and stricter weapon bans. With the addition of [[Scout]], it allows for more strategic gameplay because of [[Scout]]'s added dynamic play styles with weapons like the Fan O' War and Wrap Assassin, leaving Soldier to be more of a "clean up" class after a [[Scout]] marks someone or hits that player with a Wrap Assassin ball.
It's possible to split up your team to perform pincer maneuvers in Ultitrio. For example, a team could have a [[Soldier]] and [[Medic]] combo pushing on one side and a fully buffed [[Scout]] pushing on the other, which is one commonly seen tactic when attempting to regain lost space. This would not be possible in [[Ultiduo]] because of the two-person team limit and stricter weapon bans. With the addition of [[Scout]], it allows for more strategic gameplay because of [[Scout]]'s weapons like the Fan O' War and Wrap Assassin, leaving Soldier to be more of a "clean-up" class after a [[Scout]] marks someone or hits that player with a Wrap Assassin ball.


==Maps==
==Maps==
There are two main Ultitrio maps, both of which feature strong high ground & low ground differences and ample pickups like health or ammo packs.
There are five main Ultitrio maps, all of which feature strong high-ground & low-ground differences and ample pickups like health or ammo packs.
{{box|start}}
{{box|start}}
{{MapCard |Fira|ulti_fira_b1|Fira.jpg}}
{{MapCard |Fira|ulti_fira_b2a|Fira.jpg}}
{{box|break}}
{{box|break}}
{{MapCard |Grove|ultiduo_grove_b4|Grove.jpg}}
{{MapCard |Aesthetic|ultitrio_aesthetic_b8|ultitrio_aesthetic_b6.jpg}}
{{box|break}}
{{MapCard |Staten|ultiduo_staten_v7|ultiduo_staten_v6.jpg}}
{{box|break}}
{{MapCard |Caffa|ultitrio_caffa_final9|ultitrio_caffa_final9.jpg}}
{{box|break}}
{{MapCard |Eruption|ultitrio_eruption_v6|ultitrio_eruption_v6.png}}
{{box|end}}
{{box|end}}


==Weapons==
==Weapons==
The official Ultitrio Github has a [https://github.com/CoolstuffTF2/Ultitrio whitelist] for Ultitrio. This whitelist allows the default loadout for [[Scout]], [[Soldier]], and [[Medic]] with few unlocks for both. <br/>
The official Ultitrio Github has a [https://github.com/CoolstuffTF2/Ultitrio whitelist] for Ultitrio.
Naturally reskins of stock weapons (e.g. strange weapons, festive weapons, botkiller weapons, the Frying Pan, Conscientious Objector, ...)  are allowed.


[[File:UltitrioTest.jpg|frame|Example of an Ultitrio Class Lineup. Names From Left to Right: [https://rgl.gg/Public/PlayerProfile.aspx?p=76561198834350355&r=24 FountainMann], [https://rgl.gg/Public/PlayerProfile.aspx?p=76561198178350213&r=24 Coolstuff], and [https://rgl.gg/Public/PlayerProfile.aspx?p=76561198035015260&r=24 Muddy.]]]
{{Box|start}}
{{Scout Weapon List
<!-- Primary -->
| Scattergun = 1
| Baby Face's Blaster = 1
| Back Scatter = 1
| Force-A-Nature =
| Shortstop = 1
| Soda Popper =
<!-- Secondary -->
| Pistol =1
| Bonk! Atomic Punch =
| Crit-A-Cola =
| Flying Guillotine =
| Mad Milk =
| Pretty Boy's Pocket Pistol =
| Winger = 1
<!-- Melee -->
| Bat =1
| Atomizer =1
| Boston Basher =
| Candy Cane = 1
| Fan O'War = 1
| Sandman = 1
| Sun-on-a-Stick = 1
| Wrap Assassin = 1
}}
{{Box|break}}
{{Soldier Weapon List
<!-- Primary -->
| Rocket Launcher =1
| Air Strike =
| Beggar's Bazooka =
| Black Box =1
| Cow Mangler 5000 =
| Direct Hit =
| Liberty Launcher =1
| Original =1
| Rocket Jumper = 1
<!-- Secondary -->
| Shotgun =1
| B.A.S.E. Jumper =1
| Battalion's Backup =
| Buff Banner = | Buff Banner-x1=
| Concheror =
| Gunboats =1
| Mantreads = 1
| Panic Attack = 1
| Reserve Shooter =
| Righteous Bison =1
<!-- Melee -->
| Shovel =1
| Disciplinary Action =1
| Equalizer =1
| Escape Plan =1
| Half-Zatoichi =1
| Market Gardener =
| Pain Train =1
}}
{{Box|break}}
{{Medic Weapon List
<!-- Primary -->
| Syringe Gun =1
| Blutsauger =1
| Crusader's Crossbow =1
| Overdose =1
<!-- Secondary -->
| Medigun =1
| Kritzkrieg =1
| Quick-Fix =
| Vaccinator =
<!-- Melee -->
| Bonesaw =1
| Amputator =1
| Solemn Vow =1
| Übersaw =1
| Vita-Saw =1
}}
{{Box|end}}


===<b>[[Scout]]</b> ===
==Competitions==
The Shortstop <br/>
Ultitrio tournaments are often held by community members. As each team requires only 3 players these small tournaments are usually easy to set up, making it a viable option for off-season competition.
Baby Face's Blaster <br/>
The Backscatter <br/>
The Winger <br/>
The Sun-on-a-Stick <br/>
The Candy Cane <br/>
The Fan O' War <br/>
The Wrap Assassin <br/>
The Sandman <br/>


===<b>[[Soldier]]</b> ===
The game mode is often used by players as a source of practice for [[Scout]], [[Soldier]], and [[Medic]] death-matching, and regularly sees play in small-scale community tournaments.
The Liberty Launcher <br/>
The Gunboats <br/>
The Righteous Bison <br/>
The Panic Attack <br/>
The Disciplinary Action <br/>
The Equalizer <br/>
The Escape Plan <br/>
The Half Zatoichi <br/>


===<b>[[Medic]]</b> ===
== Where to Play?==
The Blutsauger <br/>
You can sign up for the official Ultitrio league at the [https://discord.gg/TFDqDpjB3B official Ultitrio Discord.]
The Overdose <br/>
There are also regular pickup games and tournaments run on the same server.
The Ubersaw <br/>
The Crusader's Crossbow <br/>
The Krizkrieg <br/>
 
In general, the loadouts are designed to be a lot more customizable than [[Ultiduo]]s because of the addition of [[Scout]], allowing for more dynamic playstyles.
 
==Competitions==
Ultitrio tournaments are often held by community members. As each team requires only 3 players these small tournaments are usually easy to set-up, making it a viable option for offseason competition.
 
Ultiduo is often used by players as a source of practice for [[Scout]], [[Soldier]], and [[Medic]] deathmatching, and consistently sees play through those small-scale tournaments, usually for fun. It sees no offical league play and isn't played by most players as their main competitive mode.


==Development==
==Development==
Before the finalization of the roster, [[Demoman]] was considered in place of [[Scout]], but being as most Ultitrio/duo maps have 2 exits and close quarters, Demoman would be able to lock down every inch of a map for free and subsequently deny everyone, so [[Scout]] was chosen for his flexibility and high mobility.
Ultitrio was created officially on March 4th, 2022 according to the original wording in the base config. Before the finalization of the roster, [[Demoman]] was considered in place of [[Scout]], but being as most Ultitrio/duo maps have 2 exits and close quarters, [[Demoman]] would be able to lock down every inch of a map for free and subsequently deny everyone, so [[Scout]] was chosen for his flexibility and high mobility. Ultitrio was added into [https://na.serveme.tf serveme.tf's] network on April 21st for public access for a cup that was played a couple of weeks later on May 7th, 2022. When Ultitrio development reached this stage, it stagnated due to few PUGs being run and waining community involvement. That was, until picking up again in mid-September from reinvigorated fervor from its community by the reintroduction of semi-daily PUGs. As a result, maps like Caffa were made around this time. Mappers like [https://steamcommunity.com/profiles/76561198142878296 TTL] and [https://steamcommunity.com/id/richyricky/ RichyRicky] came along and collaborated by making better and improved versions of their respective maps to better suit the format.


== Additional Links ==
== Additional Links ==
* [https://github.com/CoolstuffTF2/Ultitrio Ultitrio configs]
* [https://github.com/CoolstuffTF2/Ultitrio Ultitrio Configs]
* [https://tf2maps.net/threads/ulti_fira.45195/ ulti_fira_b1 download]
* [https://drive.google.com/drive/folders/18aRkMDzFIwUghQCxJvxXwLD7lCt8vGs6?usp=drive_link Ultitrio Maps]
* [https://tf2maps.net/downloads/ultiduo-grove.2593/ ultiduo_grove_b4 download]
 
[[Category:Competitive Formats]]

Latest revision as of 14:09, 19 October 2023

Artist: Lil' Boneless Pizza

Ultitrio is a competitive format intended for small roster competitive play. It features a three vs three (3v3) game-type, Soldier and Medic pairs, along with a Scout for added support.

Most maps have the 3-player team battling over a King of the Hill game type. As opposed to 6v6, Highlander or even Ultiduo, Ultitrio is more focused on DM skill and coordinated attacks within a team. Since winning a 2v3 or a 1v3 is not very likely, there is a lot of focus on moving as a group. This gamemode is played on small KOTH maps that are specifically made for it, or other Ultiduo maps that are more open, but with many ways to regain high ground as any class, even Medic.

Gameplay[edit | edit source]

Example of an Ultitrio Class Lineup.

The success of an Ultitrio team heavily hinges on the team's coordination skills and on the inclusion of Scout. This is not to say switching up who is a pocket or sweeper can't work, however. Teams can see success with a pocket Soldier and sweeper Scout or a pocket Scout and roamer Soldier. Ultitrio hinges on the death-matching skill of the players in question and the coordination with your team's role choice.

The addition of Scout adds more dynamic gameplay for both teams in comparison to Ultiduo's Soldier and Medic pairs. While having a slightly larger team size, Ultitrio still houses the common core elements of Ultiduo: gaining an Über advantage, health and ammo conservation, and immaculate communication and execution skills.

Ultitrio features a small map with a single control point in the King of the Hill style, with 3-5 minutes needed to win depending on the map being played. The two teams are limited to one Scout, one Soldier, and one Medic, with most weapons that provide too great of a disadvantage by eliminating teamplay staying off the whitelist.

It's possible to split up your team to perform pincer maneuvers in Ultitrio. For example, a team could have a Soldier and Medic combo pushing on one side and a fully buffed Scout pushing on the other, which is one commonly seen tactic when attempting to regain lost space. This would not be possible in Ultiduo because of the two-person team limit and stricter weapon bans. With the addition of Scout, it allows for more strategic gameplay because of Scout's weapons like the Fan O' War and Wrap Assassin, leaving Soldier to be more of a "clean-up" class after a Scout marks someone or hits that player with a Wrap Assassin ball.

Maps[edit | edit source]

There are five main Ultitrio maps, all of which feature strong high-ground & low-ground differences and ample pickups like health or ammo packs.

Fira
Aesthetic
Staten
Caffa
Eruption

Weapons[edit | edit source]

The official Ultitrio Github has a whitelist for Ultitrio.

Scout Scout
Primary
Scattergun Allowed
Baby Face's Blaster Allowed
Back Scatter Allowed
Force-A-Nature Banned
Shortstop Allowed
Soda Popper Banned
Secondary
Pistol Allowed
Bonk! Atomic Punch Banned
Crit-A-Cola Banned
Flying Guillotine Banned
Mad Milk Banned
Pretty Boy's Pocket Pistol Banned
Winger Allowed
Melee
Bat Allowed
Atomizer Allowed
Boston Basher Banned
Candy Cane Allowed
Fan O'War Allowed
Sandman Allowed
Sun-on-a-Stick Allowed
Wrap Assassin Allowed
Soldier Soldier
Primary
Rocket Launcher Allowed
Air Strike Banned
Beggar's Bazooka Banned
Black Box Allowed
Cow Mangler 5000 Banned
Direct Hit Banned
Liberty Launcher Allowed
Original Allowed
Rocket Jumper Allowed
Secondary
Shotgun Allowed
B.A.S.E. Jumper Allowed
Battalion's Backup Banned
Buff Banner Banned
Concheror Banned
Gunboats Allowed
Mantreads Allowed
Panic Attack Allowed
Reserve Shooter Banned
Righteous Bison Allowed
Melee
Shovel Allowed
Disciplinary Action Allowed
Equalizer Allowed
Escape Plan Allowed
Half-Zatoichi Allowed
Market Gardener Banned
Pain Train Allowed
Medic Medic
Primary
Syringe Gun Allowed
Blutsauger Allowed
Crusader's Crossbow Allowed
Overdose Allowed
Secondary
Medigun Allowed
Kritzkrieg Allowed
Quick-Fix Banned
Vaccinator Banned
Melee
Bonesaw Allowed
Amputator Allowed
Solemn Vow Allowed
Übersaw Allowed
Vita-Saw Allowed

Competitions[edit | edit source]

Ultitrio tournaments are often held by community members. As each team requires only 3 players these small tournaments are usually easy to set up, making it a viable option for off-season competition.

The game mode is often used by players as a source of practice for Scout, Soldier, and Medic death-matching, and regularly sees play in small-scale community tournaments.

Where to Play?[edit | edit source]

You can sign up for the official Ultitrio league at the official Ultitrio Discord. There are also regular pickup games and tournaments run on the same server.

Development[edit | edit source]

Ultitrio was created officially on March 4th, 2022 according to the original wording in the base config. Before the finalization of the roster, Demoman was considered in place of Scout, but being as most Ultitrio/duo maps have 2 exits and close quarters, Demoman would be able to lock down every inch of a map for free and subsequently deny everyone, so Scout was chosen for his flexibility and high mobility. Ultitrio was added into serveme.tf's network on April 21st for public access for a cup that was played a couple of weeks later on May 7th, 2022. When Ultitrio development reached this stage, it stagnated due to few PUGs being run and waining community involvement. That was, until picking up again in mid-September from reinvigorated fervor from its community by the reintroduction of semi-daily PUGs. As a result, maps like Caffa were made around this time. Mappers like TTL and RichyRicky came along and collaborated by making better and improved versions of their respective maps to better suit the format.

Additional Links[edit | edit source]