Vigil: Difference between revisions
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m Renamed "Basement" to "Dungeon" so there aren't two basements |
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{{NewInfobox Map | {{NewInfobox Map | ||
|name= | |name= | ||
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|maptype=pl | |maptype=pl | ||
|filename= | |filename=pl_vigil_rc10 | ||
|version=Release Candidate | |version=Release Candidate 10 | ||
|author1=theatreTECHIE | |author1=theatreTECHIE | ||
|author1steam=76561198134226028 | |author1steam=76561198134226028 | ||
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|author3steam= | |author3steam= | ||
|released=1 Febuary 2016 | |released=1 Febuary 2016 | ||
|updated= | |updated=11 April 2023 | ||
|official= | |official= | ||
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|adapted= | |adapted= | ||
|pro= | |pro= | ||
|popularity= | |popularity=staple | ||
|lpleague=ugchl | |lpleague=ugchl | ||
|lpseason=29 | |lpseason=29 | ||
|download=https:// | |download=https://fastdl.serveme.tf/maps/pl_vigil_rc10.bsp | ||
|workshop=1266210012 | |workshop=1266210012 | ||
|tf2maps=vigil.27088 | |tf2maps=vigil.27088 | ||
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}} | }} | ||
''' | '''Vigil''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for [[RGL]], [[ETF2L]], [[ozfortress]], and [[UGC]] Highlander. | ||
== Usage in competitive == | == Usage in competitive == | ||
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| area5 = Window | x5=411px | y5=91px | | area5 = Window | x5=411px | y5=91px | ||
| area6 = Basement | x6=449px | y6=117px | | area6 = Basement | x6=449px | y6=117px | ||
| area7 = Cliffside | x7=47px | y7=135px | | area7 = Cliffside/Flank | x7=47px | y7=135px | ||
| area9 = Dropdown | x9=654px | y9=180px | | area9 = Dropdown | x9=654px | y9=180px | ||
}} | }} |
Latest revision as of 04:10, 22 July 2024
Vigil
Map Information
Map Type:
File Name:
pl_vigil_rc10
Version:
Release Candidate 10
Author:
First Released:
1 Febuary 2016
Last Updated:
11 April 2023
Competitive Information
Game Modes:
League Popularity:
Staple
Last Played:
Total Inclusions:
None
Links
Vigil is a single stage, four point Payload map made by theatreTECHIE. It is currently in the rotation for RGL, ETF2L, ozfortress, and UGC Highlander.
Usage in competitive[edit | edit source]
Highlander | |||||||
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Season 22 | ||||||
Total inclusions | 1 out of 39 |
Callouts[edit | edit source]
First Point[edit | edit source]
Vigil — First (Defenders' Perspective) |
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![]() Point Choke Crest/Hill Mines Window Basement Cliffside/Flank Dropdown |
Vigil — First (Attackers' Perspective) |
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![]() Banana Shack Truck House Crest/Hill Choke |
Second Point[edit | edit source]
Vigil — Second Point |
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![]() Shed Roof Mines Crane/Satellite Hill Shutter BBQ Point |
Third Point[edit | edit source]
Vigil — Third |
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![]() Point Concrete Ladder Underneath Dungeon Mop Observatory Flank |
Last[edit | edit source]
Vigil — Last (Outside) |
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![]() Orange Room Observatory Mop Cliffside/Ride Drop |
Vigil — Last (Inside) |
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![]() Point Big Door Orange Room Flank/Coffee |
List of active competitive Team Fortress 2 maps | |
3CP | Warmfrost |
5CP | Badlands · Granary Pro · Gullywash · Metalworks · Process · Reckoner · Snakewater · Sunshine · Villa |
Attack/Defend | Steel |
King of the Hill | Airfield · Ashville · Bagel · Brazil · Cascade · Clearcut · Coalplant · Lakeside · Product · Warmtic |
Payload | Badwater · Borneo · Swiftwater · Upward · Vigil |