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|maptype=pl  | |maptype=pl  | ||
|filename=  | |filename=pl_vigil_rc10  | ||
|version=Release Candidate   | |version=Release Candidate 10  | ||
|author1=theatreTECHIE  | |author1=theatreTECHIE  | ||
|author1steam=76561198134226028  | |author1steam=76561198134226028  | ||
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|author3steam=  | |author3steam=  | ||
|released=1 Febuary 2016  | |released=1 Febuary 2016  | ||
|updated=  | |updated=11 April 2023  | ||
|official=  | |official=  | ||
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|adapted=  | |adapted=  | ||
|pro=  | |pro=  | ||
|popularity=  | |popularity=staple  | ||
|lpleague=ugchl  | |lpleague=ugchl  | ||
|lpseason=29  | |lpseason=29  | ||
|download=https://  | |download=https://fastdl.serveme.tf/maps/pl_vigil_rc10.bsp  | ||
|workshop=1266210012  | |workshop=1266210012  | ||
|tf2maps=vigil.27088  | |tf2maps=vigil.27088  | ||
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'''  | '''Vigil''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for [[RGL]], [[ETF2L]], [[ozfortress]], and [[UGC]] Highlander.  | ||
== Usage in competitive ==  | == Usage in competitive ==  | ||
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  | area5 = Window | x5=411px | y5=91px  |   | area5 = Window | x5=411px | y5=91px  | ||
  | area6 = Basement | x6=449px | y6=117px  |   | area6 = Basement | x6=449px | y6=117px  | ||
  | area7 = Cliffside | x7=47px | y7=135px  |   | area7 = Cliffside/Flank | x7=47px | y7=135px  | ||
  | area9 = Dropdown | x9=654px | y9=180px  |   | area9 = Dropdown | x9=654px | y9=180px  | ||
}}  | }}  | ||
Latest revision as of 04:10, 22 July 2024
Vigil
Map Information
Map Type:
File Name: 
pl_vigil_rc10Version:
Release Candidate 10
Author:
First Released:
1 Febuary 2016
Last Updated:
11 April 2023
Competitive Information
Game Modes:
League Popularity:
Staple
Last Played:
Total Inclusions:
None
Links
Vigil is a single stage, four point Payload map made by theatreTECHIE. It is currently in the rotation for RGL, ETF2L, ozfortress, and UGC Highlander.
Usage in competitive[edit | edit source]
| Highlander | |||||||
|---|---|---|---|---|---|---|---|
| Season 22 | |||||||
| Total inclusions | 1 out of 39 | ||||||
Callouts[edit | edit source]
First Point[edit | edit source]
| Vigil — First (Defenders' Perspective) | 
|---|
Point Choke Crest/Hill Mines Window Basement Cliffside/Flank Dropdown  | 
| Vigil — First (Attackers' Perspective) | 
|---|
Banana Shack Truck House Crest/Hill Choke  | 
Second Point[edit | edit source]
| Vigil — Second Point | 
|---|
Shed Roof Mines Crane/Satellite Hill Shutter BBQ Point  | 
Third Point[edit | edit source]
| Vigil — Third | 
|---|
Point Concrete Ladder Underneath Dungeon Mop Observatory Flank  | 
Last[edit | edit source]
| Vigil — Last (Outside) | 
|---|
Orange Room Observatory Mop Cliffside/Ride Drop  | 
| Vigil — Last (Inside) | 
|---|
Point Big Door Orange Room Flank/Coffee  | 
| List of active competitive Team Fortress 2 maps | |
| 3CP | Warmfrost | 
| 5CP | Badlands · Granary Pro · Gullywash · Metalworks · Process · Reckoner · Snakewater · Sunshine · Villa | 
| Attack/Defend | Steel | 
| King of the Hill | Airfield · Ashville · Bagel · Brazil · Cascade · Clearcut · Coalplant · Lakeside · Product · Warmtic | 
| Payload | Badwater · Borneo · Swiftwater · Upward · Vigil | 
