Attack/Defend: Difference between revisions

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{{DISPLAYTITLE:Attack / Defend}}
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[[File:Cp_gravelpit.png|right|thumb|300x225px|Point C on [[Gravelpit]].]]
{{NewInfobox_GameMode
Attack / Defend is a standard competitive gamemode that functions somewhat like [[Gravelpit|Payload]]. Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standerd gamemode in [[Highlander]] and [[6v6]]
 
|image= Steel.jpg
|caption= [[Steel]], a staple Attack / Defend map in [[Highlander]]
 
|released= October 9, 2007
|official= 1
 
|gamemode1= Hl
|popularity= staple
 
|officialwiki= Control_Point_(game_mode)#Attack.2FDefend}}
 
Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be [[Steel]]. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in [[Highlander]].
Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even [[Prolander]] (7v7).
 
== See Also ==
* [[5CP|Control Point]]
* [[King_of_the_Hill|King of the Hill]]
 
{{Navbox
{{Navbox
| title = [[Maplist|List of Attack / Defend maps commonly played in competitive TF2]]
| title = [[Maplist|List of Attack / Defend maps commonly played in competitive TF2]]
|group1=[[Highlander]]
| group1=[[Highlander]]
| list1 = [[Gravelpit]] · [[Steel]] · [[Standin]]
| list1 = [[Gravelpit]]<!--
|group2=[[6v6]]
-->{{md}}[[Steel]]<!--
|list2 = [[Gravelpit]] · [[Edifice]] · [[Standin]]
-->{{md}}[[Standin]]
 
| group2=[[6v6]]
| list2 = [[Gravelpit]]<!--
-->{{md}}[[Edifice]]<!--
-->{{md}}[[Standin]]
}}
}}

Latest revision as of 10:14, 25 April 2022

[e][h] Attack/Defend
Steel, a staple Attack / Defend map in Highlander
Mode Information
First Released:
October 9, 2007
Official Mode:
Competitive Information
Game Modes:
League Popularity:
Staple
Links
Official Team Fortress Wiki Page

Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be Steel. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in Highlander. Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even Prolander (7v7).

See Also[edit | edit source]