Competitive Maps: Difference between revisions
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There are many different maps played in the various [[Competitive_Formats|competitive formats]] TF2. Game modes such as [[5CP | There are many different maps played in the various [[Competitive_Formats|competitive formats]] TF2. Game modes such as [[5CP]], [[King of the Hill]], [[Payload]], and [[Attack/Defend]] are the most prevalent, as they have been the most tested through and consistent types of maps. In addition to official maps released by Valve, there are several community maps that are considered competitive maps. | ||
[[File:Viaduct.png|thumb|[[Viaduct|Viaduct Pro]], a staple map in [[4v4]], [[6v6]] and [[Highlander]]]] | [[File:Viaduct.png|thumb|[[Viaduct|Viaduct Pro]], a staple map in [[4v4]], [[6v6]] and [[Highlander]]]] | ||
Revision as of 10:38, 13 August 2015
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There are many different maps played in the various competitive formats TF2. Game modes such as 5CP, King of the Hill, Payload, and Attack/Defend are the most prevalent, as they have been the most tested through and consistent types of maps. In addition to official maps released by Valve, there are several community maps that are considered competitive maps.

Maps commonly played in 4v4

Control Points (3)
King of the Hill
Maps commonly played in 6v6

Attack/Defend
Control Points (5)
- cp_badlands
- cp_granary
- cp_granary_pro
- cp_gullywash_final1
- cp_metalworks_rc7
- cp_process_final
- cp_snakewater_final1
- cp_sunshine_rc8
King of the Hill
Maps commonly played in Highlander


Attack/Defend
Control Points (5)
King of the Hill
Payload
External links
- FakkelBrigade Map Depository
- Team Colonslash Map Depository
- TF2Maps.net
- UGC custom maps download page