Gold Rush: Difference between revisions
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Bleghfuric (talk | contribs) removed repetitive wording from summary about general/generic Payload gameplay |
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|filename=pl_goldrush | |filename=pl_goldrush | ||
|version=Official Release | |version=Official Release | ||
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| | |released=April 29 2008 | ||
|released=April 29 | |updated=December 11 2008 | ||
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|popularity=obsolete | |popularity=obsolete | ||
|lpleague=ugchl | |lpleague=ugchl | ||
|lpseason=3 | |lpseason=3 | ||
|download=http://redirect.tf2maps.net/maps/pl_goldrush.bsp.bz2 | |||
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Revision as of 06:26, 13 October 2016
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Gold Rush
Map Information
Map Type:
File Name:
pl_goldrush
Version:
Official Release
Author:
First Released:
April 29 2008
Last Updated:
December 11 2008
Competitive Information
Game Modes:
League Popularity:
Obsolete
Last Played:
Links
pl_goldrush is a Payload map and the first map included in Team Fortress 2 to feature this mode, as well as the third non-release map added to the game. It is broken into three stages.
Balancing and gameplay issues such as narrow, easily sticky-trapped corridors restricting play, very long sight lines for Snipers to spot and shoot people, and a lack of alternate exit doors on spawn rooms making spawncamping easy currently makes Goldrush unfavourable with the TF2 competitive community.
Usage in competitive
Template:Goldrush/MapLeagueInclusionTable