Attack/Defend: Difference between revisions
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[[ | {{NewInfobox_GameMode | ||
|image= Gravel_Pit.jpg | |||
|caption= [[Gravel Pit]], a staple a/d maps | |||
|released= October 9, 2007 | |||
|official= 1 | |||
|gamemode1= Hl | |||
|popularity= staple | |||
|officialwiki= Control_Point_(game_mode)#Attack.2FDefend}} | |||
Attack / Defend is a standard competitive gamemode that functions somewhat like [[Gravelpit|Payload]]. Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standard game mode in [[Highlander]] and [[6v6]] | Attack / Defend is a standard competitive gamemode that functions somewhat like [[Gravelpit|Payload]]. Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standard game mode in [[Highlander]] and [[6v6]] | ||
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-->{{md}}[[Standin]] | -->{{md}}[[Standin]] | ||
}} | }} | ||
Revision as of 14:51, 21 June 2017
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Attack/Defend
Gravel Pit, a staple a/d maps
Mode Information
First Released:
October 9, 2007
Competitive Information
Game Modes:
League Popularity:
Staple
Links
Attack / Defend is a standard competitive gamemode that functions somewhat like Payload. Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standard game mode in Highlander and 6v6
See Also
[[Template:|V]] · [[Template_talk:|D]] · [[[:Template:Fullurl:Template:]] E] List of Attack / Defend maps commonly played in competitive TF2
| |
Highlander | Gravelpit · Steel · Standin |
6v6 | Gravelpit · Edifice · Standin |