4v4: Difference between revisions
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[[File:4v4.png|500px|right|link=http://orig08.deviantart.net/2acd/f/2013/342/0/b/let_s_go____by_ikonakona-d6x9cbu.png|thumb|400px|right|An example SFM of the most common team composition in 4v4]] | |||
'''4v4''' is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. [[UGC]] is the only league that currently runs this competitive gamemode, although the [[Respawn League]] and [[ozfortress]] have hosted tournaments in the past. | |||
==Format== | |||
4v4 is usually played with two teams of four. The class limit is 1, with the additional restriction that a Heavy and Medic cannot be on the same team at once.<br /> | |||
A common set up for a team is: | |||
* [[Scout]] | |||
* [[Soldier]] | |||
* [[Demoman]] | |||
* [[Medic]] | |||
Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays. | |||
Other common combinations are: | |||
* [[Pyro]], [[Soldier]], [[Demoman]] and [[Medic]] | |||
* [[Scout]], [[Pyro]], [[Demoman]] and [[Medic]] | |||
* [[Scout]], [[Soldier]], [[Pyro]] and [[Medic]] | |||
* [[Scout]], [[Soldier]], [[Demoman]] and [[Heavy]] | |||
4v4's rules are similar to that of [[6v6]], the only differences being the disallowance of a Heavy-Medic combo and allowance of multiple offclassing. | |||
==Commonly Played Maps== | |||
''Based on UGC 4v4 Season 1-6'' | |||
{{box|start}} | |||
{{MapCard |Badlands|koth_badlands}} | |||
{{box|break}} | |||
{{MapCard |Product|koth_product}} | |||
{{box|break}} | |||
{{MapCard |Airfield|koth_airfield}} | |||
{{box|break}} | |||
{{MapCard |Warmfrost|cp_warmfrost}} | |||
{{box|break}} | |||
{{MapCard |Stallone|koth_stallone}} | |||
{{box|end}} | |||
== See Also == | |||
*[[6v6]] | |||
*[[Highlander]] | |||
*[[Prolander]] | |||
*[[Competitive_Formats|Competitive Formats]] | |||
[[Category:Competitive Formats]] |
Revision as of 05:53, 10 January 2025

4v4 is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. UGC is the only league that currently runs this competitive gamemode, although the Respawn League and ozfortress have hosted tournaments in the past.
Format
4v4 is usually played with two teams of four. The class limit is 1, with the additional restriction that a Heavy and Medic cannot be on the same team at once.
A common set up for a team is:
Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays.
Other common combinations are:
4v4's rules are similar to that of 6v6, the only differences being the disallowance of a Heavy-Medic combo and allowance of multiple offclassing.
Commonly Played Maps
Based on UGC 4v4 Season 1-6