4v4: Difference between revisions
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[[File:4v4.png|500px|right|link=http://orig08.deviantart.net/2acd/f/2013/342/0/b/let_s_go____by_ikonakona-d6x9cbu.png|thumb|400px|right|An example SFM of the most common team composition in 4v4]] | |||
'''4v4''' is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. [[UGC]] is the only league that currently runs this competitive gamemode, although the [[Respawn League]] and [[ozfortress]] have hosted tournaments in the past. | |||
==Format== | |||
4v4 is usually played with two teams of four. The class limit is 1, with the additional restriction that a Heavy and Medic cannot be on the same team at once.<br /> | |||
A common set up for a team is: | |||
* [[Scout]] | |||
* [[Soldier]] | |||
* [[Demoman]] | |||
* [[Medic]] | |||
Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays. | |||
Other common combinations are: | |||
* [[Pyro]], [[Soldier]], [[Demoman]] and [[Medic]] | |||
* [[Scout]], [[Pyro]], [[Demoman]] and [[Medic]] | |||
* [[Scout]], [[Soldier]], [[Pyro]] and [[Medic]] | |||
* [[Scout]], [[Soldier]], [[Demoman]] and [[Heavy]] | |||
4v4's rules are similar to that of [[6v6]], the only differences being the disallowance of a Heavy-Medic combo and allowance of multiple offclassing. | |||
==Commonly Played Maps== | |||
''Based on UGC 4v4 Season 1-6'' | |||
{{box|start}} | |||
{{MapCard |Badlands|koth_badlands}} | |||
{{box|break}} | |||
{{MapCard |Product|koth_product}} | |||
{{box|break}} | |||
{{MapCard |Airfield|koth_airfield}} | |||
{{box|break}} | |||
{{MapCard |Warmfrost|cp_warmfrost}} | |||
{{box|break}} | |||
{{MapCard |Stallone|koth_stallone}} | |||
{{box|end}} | |||
== See Also == | |||
*[[6v6]] | |||
*[[Highlander]] | |||
*[[Prolander]] | |||
*[[Competitive_Formats|Competitive Formats]] | |||
[[Category:Competitive Formats]] |
Latest revision as of 04:31, 12 January 2025

4v4 is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. UGC is the only league that currently runs this competitive gamemode, although the Respawn League and ozfortress have hosted tournaments in the past.
Format[edit | edit source]
4v4 is usually played with two teams of four. The class limit is 1, with the additional restriction that a Heavy and Medic cannot be on the same team at once.
A common set up for a team is:
Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays.
Other common combinations are:
4v4's rules are similar to that of 6v6, the only differences being the disallowance of a Heavy-Medic combo and allowance of multiple offclassing.
Commonly Played Maps[edit | edit source]
Based on UGC 4v4 Season 1-6