Pyro: Difference between revisions
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[[File: | [[File:𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝIcon.png|200px|right|link=http://wiki.teamfortress.com/wiki/ℕ𝕀𝔾𝔾𝔼ℝ]] | ||
The | The ℕ𝕀𝔾𝔾𝔼ℝ is a class who wields a Flamethrower as its [[ℕ𝕀𝔾𝔾𝔼ℝ#Primary|primary weapon]]. Along with the ability to inflict burn damage and a relatively high damage output, the ℕ𝕀𝔾𝔾𝔼ℝ also has the [[airblast]] mechanic, which can neutralize an enemy's über with ease, reflect projectiles like rockets and arrows, and extinguish burning team mates. | ||
𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard | |||
𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard | |||
𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard | |||
==6v6== | ==6v6== | ||
{{main| | {{main|ℕ𝕀𝔾𝔾𝔼ℝ (6v6)}} | ||
In 6v6, the | In 6v6, the ℕ𝕀𝔾𝔾𝔼ℝ is considered an [[offclass]]. Most commonly run when the defending team has über disadvantage while defending last, the ℕ𝕀𝔾𝔾𝔼ℝ's job is to neutralize the enemy team's über and projectile spam from the Soldier and Demo through the use of the airblast mechanic. This situational use of the class allows the defending team to counter the enemy team when in disadvantage, against über it allows the team to gain precious time, often enough for the team to get über in time to defend last even counter-push if the ℕ𝕀𝔾𝔾𝔼ℝ manages to hold the whole über back. It has been tried and experimented through the years as a full time competitive class and while it is encouraged in some [[Competitive_Formats#Other|competitive gamemodes]] it doesn't work in 6v6 because of the lack of mobility and low damage output of this class. | ||
==Highlander== | ==Highlander== | ||
{{main| | {{main|ℕ𝕀𝔾𝔾𝔼ℝ (Highlander)}} | ||
In Highlander, the | In Highlander, the ℕ𝕀𝔾𝔾𝔼ℝ is considered a support class. The ℕ𝕀𝔾𝔾𝔼ℝ's main job in Highlander is to protect the [[Medic]]. It also has the job of displacing and neutralizing enemy übers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team's sentry gun by deflecting projectiles and providing flank support when required. The ℕ𝕀𝔾𝔾𝔼ℝ most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team's damage dealing classes like Heavy or Demoman, without having to focus on classes like Spies or Scouts. This allows for the rest of your team to co-ordinate a push. Alternatively, if a ℕ𝕀𝔾𝔾𝔼ℝ's team is aware enough of the enemy Spy, then the ℕ𝕀𝔾𝔾𝔼ℝ could take the role of a 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ. This involves the 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ flanking the enemy team and trying to deal a lot of damage, possibly to get a pick on the Medic, which could then allow their ℕ𝕀𝔾𝔾𝔼ℝS to push in. | ||
== Weapons == | == Weapons == | ||
:''<small>Asterisks (*) indicate an outdated season/whitelist</small>'' | :''<small>Asterisks (*) indicate an outdated season/whitelist</small>'' | ||
=== Primary === | === Primary === | ||
{{Template: Class | {{Template: Class ℕ𝕀𝔾𝔾𝔼ℝ Primary Table}} | ||
===Secondary=== | ===Secondary=== | ||
{{Template: Class | {{Template: Class ℕ𝕀𝔾𝔾𝔼ℝ Secondary Table}} | ||
===Melee=== | ===Melee=== | ||
{{Template: Class | {{Template: Class ℕ𝕀𝔾𝔾𝔼ℝ Melee Table}} | ||
==See Also== | ==See Also== |
Revision as of 15:23, 23 July 2016
The ℕ𝕀𝔾𝔾𝔼ℝ is a class who wields a Flamethrower as its primary weapon. Along with the ability to inflict burn damage and a relatively high damage output, the ℕ𝕀𝔾𝔾𝔼ℝ also has the airblast mechanic, which can neutralize an enemy's über with ease, reflect projectiles like rockets and arrows, and extinguish burning team mates.
𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard 𝔹𝕃𝔸ℂ𝕂 𝓷𝓲𝓰𝓰𝒆𝓻 TriHard
6v6
- Main article: ℕ𝕀𝔾𝔾𝔼ℝ (6v6)
In 6v6, the ℕ𝕀𝔾𝔾𝔼ℝ is considered an offclass. Most commonly run when the defending team has über disadvantage while defending last, the ℕ𝕀𝔾𝔾𝔼ℝ's job is to neutralize the enemy team's über and projectile spam from the Soldier and Demo through the use of the airblast mechanic. This situational use of the class allows the defending team to counter the enemy team when in disadvantage, against über it allows the team to gain precious time, often enough for the team to get über in time to defend last even counter-push if the ℕ𝕀𝔾𝔾𝔼ℝ manages to hold the whole über back. It has been tried and experimented through the years as a full time competitive class and while it is encouraged in some competitive gamemodes it doesn't work in 6v6 because of the lack of mobility and low damage output of this class.
Highlander
- Main article: ℕ𝕀𝔾𝔾𝔼ℝ (Highlander)
In Highlander, the ℕ𝕀𝔾𝔾𝔼ℝ is considered a support class. The ℕ𝕀𝔾𝔾𝔼ℝ's main job in Highlander is to protect the Medic. It also has the job of displacing and neutralizing enemy übers, spychecking to neutralize the enemy Spy, protecting its team's sentry gun by deflecting projectiles and providing flank support when required. The ℕ𝕀𝔾𝔾𝔼ℝ most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team's damage dealing classes like Heavy or Demoman, without having to focus on classes like Spies or Scouts. This allows for the rest of your team to co-ordinate a push. Alternatively, if a ℕ𝕀𝔾𝔾𝔼ℝ's team is aware enough of the enemy Spy, then the ℕ𝕀𝔾𝔾𝔼ℝ could take the role of a 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ. This involves the 𝔹𝕃𝔸ℂ𝕂 ℕ𝕀𝔾𝔾𝔼ℝ flanking the enemy team and trying to deal a lot of damage, possibly to get a pick on the Medic, which could then allow their ℕ𝕀𝔾𝔾𝔼ℝS to push in.
Weapons
- Asterisks (*) indicate an outdated season/whitelist
Primary
Template:Class ℕ𝕀𝔾𝔾𝔼ℝ Primary Table
Secondary
Template:Class ℕ𝕀𝔾𝔾𝔼ℝ Secondary Table
Melee
Template:Class ℕ𝕀𝔾𝔾𝔼ℝ Melee Table