Snakewater: Difference between revisions
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m Merchant moved page Cp snakewater to Snakewater over redirect: moving all maps for better urls/titles |
Adding map locations |
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== Calls == | == Calls == | ||
=== Middle point === | |||
{{Map locations | {{Map locations | ||
| title = | | title = Snakewater, middle point | ||
| image = | | image = cp_snakewater mid.png | ||
| area1 = | | area1 = top right | x1=566px | y1=2px | ||
| | | area2 = top left | x2=321px | y2=30px | ||
| | | area3 = kitchen | x3=293px | y3=94px | ||
| | | area4 = BLU top left | x4=231px | y4=121px | ||
| | | area5 = BLU top right | x5=688px | y5=122px | ||
| | | area6 = hut/shack/shed | x6=534px | y6=181px | ||
| | | area7 = catwalk/planks | x7=138px | y7=196px | ||
| | | area8 = slope/yard | x8=311px | y8=285px | ||
| | | area9 = main/choke | x9=172px | y9=312px | ||
| area10 = window room | x10=119px | y10=344px | |||
| area11 = flank/saw room | x11=485px | y11=366px | |||
}} | }} | ||
=== Second point === | |||
{{Map locations | |||
| title = Snakewater, second point | |||
| image = cp_snakewater second.png | |||
| area1 = window | x1=504px | y1=3px | |||
| area2 = main | x2=410px | y2=47px | |||
| area3 = flank/saw room | x3=641px | y3=50px | |||
| area4 = pipe | x4=609px | y4=61px | |||
| area5 = yard | x5=295px | y5=82px | |||
| area6 = shack/hut | x6=355px | y6=89px | |||
| area7 = train | x7=466px | y7=130px | |||
| area8 = africa | x8=462px | y8=217px | |||
| area9 = fence | x9=250px | y9=222px | |||
| area10 = ramp | x10=579px | y10=208px | |||
| area11 = lower/pit | x11=464px | y11=292px | |||
| area12 = cliff/deck | x12=327px | y12=357px | |||
| area13 = dropdown | x13=197px | y13=400px | |||
}} | |||
{{Map locations | |||
| title = Snakewater, second point, lobby | |||
| image = cp_snakewater second2.png | |||
| area1 = cheese | x1=411px | y1=68px | |||
| area2 = bucket | x2=484px | y2=68px | |||
| area3 = lobby | x3=514px | y3=98px | |||
| area4 = ramp to lower | x4=138px | y4=282px | |||
}} | |||
=== Last point === | |||
{{Map locations | |||
| title = Snakewater, last point | |||
| image = cp_snakewater last.png | |||
| area1 = right | x1=513px | y1=37px | |||
| area2 = hut/cabin/shed/roof | x2=624px | y2=61px | |||
| area3 = stairs | x3=439px | y3=101px | |||
| area4 = lower | x4=309px | y4=141px | |||
| area5 = left | x5=197px | y5=163px | |||
| area6 = dropdown | x6=50px | y6=159px | |||
| area7 = crates | x7=297px | y7=290px | |||
| area8 = right/truck | x8=736px | y8=176px | |||
| area9 = top | x9=511px | y9=305px | |||
}} | |||
{{Maps navbox|collapsed}} | {{Maps navbox|collapsed}} | ||
[[Category:Maps]] | [[Category:Maps]] | ||
[[Category:5CP maps]] | [[Category:5CP maps]] |
Revision as of 20:06, 27 August 2013
Cp_snakewater is a 5cp map which is very commonly used in 6v6.
Calls
Middle point
Snakewater, middle point |
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![]() top right top left kitchen BLU top left BLU top right hut/shack/shed catwalk/planks slope/yard main/choke window room flank/saw room |
Second point
Snakewater, second point |
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![]() window main flank/saw room pipe yard shack/hut train africa fence ramp lower/pit cliff/deck dropdown |
Snakewater, second point, lobby |
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![]() cheese bucket lobby ramp to lower |
Last point
Snakewater, last point |
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![]() right hut/cabin/shed/roof stairs lower left dropdown crates right/truck top |