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| [[File:4v4.png|500px|right|link=http://orig08.deviantart.net/2acd/f/2013/342/0/b/let_s_go____by_ikonakona-d6x9cbu.png|thumb|400px|right|An example SFM of the most common team composition in 4v4]]
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| '''4v4''' is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. [[UGC]] is the only league that currently runs this competitive gamemode, although the [[Respawn League]] and [[ozfortress]] have hosted tournaments in the past.
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| ==Format==
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| 4v4 is usually played with two teams of four. The class limit is 1, with the additional restriction that a Heavy and Medic cannot be on the same team at once.<br />
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| A common set up for a team is:
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| * [[Scout]]
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| * [[Soldier]]
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| * [[Demoman]]
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| * [[Medic]]
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| Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays.
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| Other common combinations are:
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| * [[Pyro]], [[Soldier]], [[Demoman]] and [[Medic]]
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| * [[Scout]], [[Pyro]], [[Demoman]] and [[Medic]]
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| * [[Scout]], [[Soldier]], [[Pyro]] and [[Medic]]
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| * [[Scout]], [[Soldier]], [[Demoman]] and [[Heavy]]
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| 4v4's rules are similar to that of [[6v6]], the only differences being the disallowance of a Heavy-Medic combo and allowance of multiple offclassing.
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| ==Commonly Played Maps==
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| ''Based on UGC 4v4 Season 1-6''
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| {{box|start}}
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| {{MapCard |Badlands|koth_badlands}}
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| {{box|break}}
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| {{MapCard |Product|koth_product}}
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| {{box|break}}
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| {{MapCard |Airfield|koth_airfield}}
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| {{box|break}}
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| {{MapCard |Warmfrost|cp_warmfrost}}
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| {{box|break}}
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| {{MapCard |Stallone|koth_stallone}}
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| {{box|end}}
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| == See Also ==
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| *[[6v6]]
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| *[[Highlander]]
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| *[[Prolander]]
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| *[[Competitive_Formats|Competitive Formats]]
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| [[Category:Competitive Formats]]
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