Metalworks: Difference between revisions
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| Line 20: | Line 20: | ||
| x1 = 218px | | x1 = 218px | ||
| y1 = 170px | | y1 = 170px | ||
| area2 = Lower | | area2 = Lower Lobby | ||
| x2 = 316px | | x2 = 316px | ||
| y2 = 130px | | y2 = 130px | ||
| area3 = Main | | area3 = Main/Lobby | ||
| x3 = 454px | | x3 = 454px | ||
| y3 = 90px | | y3 = 90px | ||
| Line 32: | Line 32: | ||
| x5 = 596px | | x5 = 596px | ||
| y5 = 150px | | y5 = 150px | ||
| area6 = Platform | | area6 = Platform/Balcony | ||
| x6 = 527px | | x6 = 527px | ||
| y6 = 330px | | y6 = 330px | ||
| Line 43: | Line 43: | ||
| title = Metalworks - Second point | | title = Metalworks - Second point | ||
| image = Metalworks_Second.jpeg | | image = Metalworks_Second.jpeg | ||
| area1 = Underpass | | area1 = Underpass/Ground | ||
| x1 = 390px | | x1 = 390px | ||
| y1 = 170px | | y1 = 170px | ||
| Line 49: | Line 49: | ||
| x2 = 637px | | x2 = 637px | ||
| y2 = 200px | | y2 = 200px | ||
| area3 = Main | | area3 = Main/Metal | ||
| x3 = 388px | | x3 = 388px | ||
| y3 = 125px | | y3 = 125px | ||
| Line 69: | Line 69: | ||
| x2 = 177px | | x2 = 177px | ||
| y2 = 121px | | y2 = 121px | ||
| area3 = | | area3 = Shutter | ||
| x3 = 330px | | x3 = 330px | ||
| y3 = 80px | | y3 = 80px | ||
| area4 = | | area4 = Main | ||
| x4 = 402px | | x4 = 402px | ||
| y4 = 68px | | y4 = 68px | ||
Revision as of 11:26, 21 September 2013
Metalworks is a Control Point map made by Scorpio Uprising. It was first used competitively in ESEA Season 13. It was later adopted by ETF2L as one of Season 16 official maps.
Locations
| Metalworks - Middle point |
|---|
Valley Lower Lobby Main/Lobby Point Crate Platform/Balcony Truck |
| Metalworks - Second point |
|---|
Underpass/Ground Alleyway Main/Metal Point Bridge |
| Metalworks - Last point |
|---|
Far Left Shed Shutter Main Far Right |