Badlands: Difference between revisions
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| image= Badlands.jpg | | image= Badlands.jpg | ||
| | | also_known_as = Prolands | ||
| map_type = 5CP | |||
| latest_version = cp_badlands_rc2ta | | latest_version = cp_badlands_rc2ta | ||
| first_released = February 14, 2008 | | first_released = February 14, 2008 | ||
| last_updated = July 2, 2019 | | last_updated = July 2, 2019 | ||
| developer1 = [https://en.wikipedia.org/wiki/Valve_Corporation Valve] | | developer1 = [https://en.wikipedia.org/wiki/Valve_Corporation Valve] | ||
| | | official_map = No | ||
| download = https://dl.serveme.tf/maps/cp_prolands_rc2ta.bsp | |||
| | | format = [[6v6]] | ||
| | | in_rotation = [[OZF 34]] | ||
}} | }} | ||
''' Badlands ''' is a [[5CP]] map created by [https://en.wikipedia.org/wiki/Valve_Corporation Valve]. It was one of the first maps added into the game and thus is one of the oldest widely-used [[6v6]] maps. | ''' Badlands ''' is a [[5CP]] map created by [https://en.wikipedia.org/wiki/Valve_Corporation Valve]. It was one of the first maps added into the game and thus is one of the oldest widely-used [[6v6]] maps. | ||
== | |||
== Callouts == | |||
=== Mid point === | |||
{{Map locations | |||
| title = Badlands mid point callouts | |||
| image = Badlands.jpg | |||
| area1 = Train | |||
| x1 = 325px | |||
| y1 = 173px | |||
| area2 = Balcony | |||
| x2 = 204px | |||
| y2 = 294px | |||
| area3 = Shithouse | |||
| x3 = 680px | |||
| y3 = 286px | |||
| area4 = Lower | |||
| x4 = 416px | |||
| y4 = 277px | |||
| area5 = Hoodoo | |||
| x5 = 295px | |||
| y5 = 213px | |||
}} | |||
=== Second point === | |||
{{Map locations | |||
| title = Badlands second point callouts | |||
| image = Badlands Second.jpg | |||
| area1 = Choke | |||
| x1 = 183px | |||
| y1 = 110px | |||
| area2 = Haunter / Patio | |||
| x2 = 256px | |||
| y2 = 123px | |||
| area3 = Stone Bridge | |||
| x3 = 443px | |||
| y3 = 183px | |||
| area4 = Spire | |||
| x4 = 348px | |||
| y4 = 126px | |||
| area5 = Trash | |||
| x5 = 676px | |||
| y5 = 327px | |||
| area6 = Launchpad / Ramp / Pride | |||
| x6 = 173px | |||
| y6 = 171px | |||
| area7 = Balcony / Battlements | |||
| x7 = 533px | |||
| y7 = 183px | |||
}} | |||
=== Lobby === | |||
{{Map locations | |||
| title = Badlands lobby callouts | |||
| image = Badlands Last Point 2.jpg | |||
| area1 = Balcony / Battlements | x1=100px | y1=30px | |||
| area2 = Lower / Lower Lobby | x2=293px | y2=52px | |||
| area3 = Top Lobby | x3=372px | y3=156px | |||
| area4 = Dropdown | x4=721px | y4=209px | |||
| area5 = Stairs | x5=515px | y5=391px | |||
}} | |||
=== Last point === | |||
{{Map locations | |||
| title = Badlands last point callouts | |||
| image = Badlands Last Point.jpg | |||
| area1 = Left | x1=444px | y1=87px | |||
| area2 = Lower left | x2=395px | y2=135px | |||
| area3 = Point | x3=322px | y3=177px | |||
| area4 = Main | x4=577px | y4=201px | |||
| area5 = Upper Right | x5=755px | y5=335px | |||
| area6 = Spawn | x6=42px | y6=94px | |||
| area7 = Right | x7=136px | y7=183px | |||
| area8 = Lower Right | x8=16px | y8=254px | |||
| area9 = Chute | x9=322px | y9=100px | |||
}} | |||
== Rollouts == | |||
The most technical rollout for Badlands is for [[Demoman]], which will usually lead to the medium health back in house. | |||
{{#ev:youtube|Fh4YCUE4zoI|480}} | |||
== Map information == | |||
{{Box|start|padding=2em}} | |||
{| class="wikitable" width="450px" style="text-align:center" | |||
|+ Point capture times (seconds) | |||
! Multiplier | |||
! [[Glossary#Mid|Mid]] | |||
! [[Glossary#Second|Second]] | |||
! [[Glossary#Last|Last]] (<code style="font-weight:normal">p</code> version) | |||
! Last (<code style="font-weight:normal">t</code>,<code style="font-weight:normal">ta</code> version) | |||
|- | |||
! x1 | |||
| 24.00 | |||
| 12.00 | |||
| 4.00 | |||
| 2.00 | |||
|- | |||
! x2 | |||
| 16.00 | |||
| 8.00 | |||
| 2.67 | |||
| 1.33 | |||
|- | |||
! x3 | |||
| 13.09 | |||
| 6.55 | |||
| 2.18 | |||
| 1.09 | |||
|- | |||
! x4 | |||
| 11.52 | |||
| 5.76 | |||
| 1.92 | |||
| 0.96 | |||
|- | |||
! x5 | |||
| 10.51 | |||
| 5.26 | |||
| 1.75 | |||
| 0.88 | |||
|- | |||
! x6 | |||
| 9.80 | |||
| 4.90 | |||
| 1.63 | |||
| 0.82 | |||
|- | |||
! x7 | |||
| 9.26 | |||
| 4.63 | |||
| 1.54 | |||
| 0.77 | |||
|- | |||
! x8 | |||
| 8.83 | |||
| 4.42 | |||
| 1.47 | |||
| 0.74 | |||
|- | |||
! x9 | |||
| 8.48 | |||
| 4.24 | |||
| 1.41 | |||
| 0.71 | |||
|- | |||
! x10 | |||
| 8.19 | |||
| 4.10 | |||
| 1.37 | |||
| 0.68 | |||
|- | |||
! x11 | |||
| 7.95 | |||
| 3.97 | |||
| 1.32 | |||
| 0.66 | |||
|} | |||
{{Box|break|padding=2em}} | |||
{| class="wikitable" width="300px" style="text-align:center" | |||
|+ Respawn wave times (seconds) | |||
! colspan=5 | Control points owned by opposing team | |||
|- | |||
! 1 | |||
! 2 | |||
! Neutral | |||
! 3 | |||
! 4 | |||
|- | |||
| 11 | |||
| 10 | |||
| 10 | |||
| 10 | |||
| 10 | |||
|} | |||
{{Box|break}} | |||
{| class="wikitable" width="300px" style="text-align:center" | |||
|+ Health and ammo packs | |||
! [[File:Smallhealth.png|20px|Small health|link=]] | |||
! [[File:Mediumhealth.png|20px|Medium health|link=]] | |||
! [[File:Smallammo.png|20px|Small ammo|link=]] | |||
! [[File:Mediumammo.png|20px|Medium ammo|link=]] | |||
|- | |||
| 14 | |||
| 4 | |||
| 16 | |||
| 7 | |||
|} | |||
{{Box|end}} | |||
== Map pool history == | |||
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | {| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | ||
|+ Badlands map pool history | |+ style="white-space:nowrap" | Badlands [[map pool history]] | ||
|- | |- | ||
! {{abbr|DL|Download link}} | ! {{abbr|DL|Download link}} | ||
! Map version | ! Map version | ||
! style="width: | ! style="width:120px" | Asia | ||
! style="width: | ! style="width:120px" | Europe | ||
! style="width: | ! style="width:120px" | North America | ||
! style="width: | ! style="width:120px" | Oceania | ||
|- | |- | ||
! {{download|https://dl.serveme.tf/maps/cp_prolands_rc2ta.bsp}} | |||
! style="text-align:left; font-weight:normal" | <code>cp_prolands_rc2ta</code> | |||
| | | | ||
| | | | ||
Line 269: | Line 450: | ||
|} | |} | ||
{{Navbox/6v6 maps}} | {{Navbox/6v6 maps}} |
Latest revision as of 11:10, 2 December 2022
Badlands | |
---|---|
![]() | |
Map Information | |
Also known as | Prolands |
Map type | 5CP |
Latest version | cp_badlands_rc2ta
|
First released | February 14, 2008 |
Last updated | July 2, 2019 |
Developer | Valve |
Official map | No |
Download | ![]() |
Competitive Information | |
Format | 6v6 |
In rotation | OZF 34 |
Badlands is a 5CP map created by Valve. It was one of the first maps added into the game and thus is one of the oldest widely-used 6v6 maps.
Callouts[edit | edit source]
Mid point[edit | edit source]
Badlands mid point callouts |
---|
![]() Train Balcony Shithouse Lower Hoodoo |
Second point[edit | edit source]
Badlands second point callouts |
---|
![]() Choke Haunter / Patio Stone Bridge Spire Trash Launchpad / Ramp / Pride Balcony / Battlements |
Lobby[edit | edit source]
Badlands lobby callouts |
---|
![]() Balcony / Battlements Lower / Lower Lobby Top Lobby Dropdown Stairs |
Last point[edit | edit source]
Badlands last point callouts |
---|
![]() Left Lower left Point Main Upper Right Spawn Right Lower Right Chute |
Rollouts[edit | edit source]
The most technical rollout for Badlands is for Demoman, which will usually lead to the medium health back in house.
Map information[edit | edit source]
Multiplier | Mid | Second | Last (p version)
|
Last (t ,ta version)
|
---|---|---|---|---|
x1 | 24.00 | 12.00 | 4.00 | 2.00 |
x2 | 16.00 | 8.00 | 2.67 | 1.33 |
x3 | 13.09 | 6.55 | 2.18 | 1.09 |
x4 | 11.52 | 5.76 | 1.92 | 0.96 |
x5 | 10.51 | 5.26 | 1.75 | 0.88 |
x6 | 9.80 | 4.90 | 1.63 | 0.82 |
x7 | 9.26 | 4.63 | 1.54 | 0.77 |
x8 | 8.83 | 4.42 | 1.47 | 0.74 |
x9 | 8.48 | 4.24 | 1.41 | 0.71 |
x10 | 8.19 | 4.10 | 1.37 | 0.68 |
x11 | 7.95 | 3.97 | 1.32 | 0.66 |
Control points owned by opposing team | ||||
---|---|---|---|---|
1 | 2 | Neutral | 3 | 4 |
11 | 10 | 10 | 10 | 10 |
![]() |
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---|---|---|---|
14 | 4 | 16 | 7 |
Map pool history[edit | edit source]
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |