Snakewater: Difference between revisions
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| image = Snakewater.jpg | | image = Snakewater.jpg | ||
| | | map_type = 5CP | ||
| latest_version = cp_snakewater_final1 | | latest_version = cp_snakewater_final1 | ||
| first_released = August 24, 2010 | | first_released = August 24, 2010 | ||
| last_updated = September 16, 2021 | | last_updated = September 16, 2021 | ||
| developer1 = [https://steamcommunity.com/profiles/76561198058513958 Toivo "chojje" Sawen] | | developer1 = [https://steamcommunity.com/profiles/76561198058513958 Toivo "chojje" Sawen] | ||
| official_map = Yes | |||
| | | format = [[6v6]] | ||
| | | in_rotation = [[AsiaFortress Cup 20]]<br />[[ETF2L 6v6 Season 42]]<br />[[RGL Traditional Sixes Season 10|RGL 6v6 Season 10]]<br />[[OZF 34]] | ||
}} | }} | ||
'''Snakewater''' is an official [[5CP]] map created by chojje, released on the second day of the [[Two Cities Update]] on November 21, 2013. | '''Snakewater''' is an official [[5CP]] map created by chojje, released on the second day of the [[Two Cities Update]] on November 21, 2013. | ||
== | == Callouts == | ||
=== Mid point === | |||
{{Map locations | |||
| title = Snakewater mid point callouts | |||
| image = cp_snakewater mid.png | |||
| area1 = Top right | x1=566px | y1=2px | |||
| area2 = Top left | x2=321px | y2=30px | |||
| area3 = Kitchen / Chicken | x3=293px | y3=94px | |||
| area4 = BLU top left | x4=231px | y4=121px | |||
| area5 = BLU top right | x5=688px | y5=122px | |||
| area6 = Hut / Shack / Shed | x6=534px | y6=181px | |||
| area7 = Catwalk / Planks | x7=138px | y7=196px | |||
| area8 = Slope / Yard | x8=311px | y8=285px | |||
| area9 = Main / Lower / Choke | x9=172px | y9=312px | |||
| area10 = Saw | x10=485px | y10=366px | |||
}} | |||
=== Second point === | |||
{{Map locations | |||
| title = Snakewater second point callouts | |||
| image = cp_snakewater second.png | |||
| area1 = Window / JFK | x1=504px | y1=3px | |||
| area2 = Main / Choke | x2=410px | y2=47px | |||
| area3 = Saw | x3=641px | y3=50px | |||
| area4 = Pipe | x4=609px | y4=61px | |||
| area5 = Yard / Green | x5=295px | y5=82px | |||
| area6 = Shack / Hut | x6=355px | y6=89px | |||
| area7 = Train | x7=466px | y7=130px | |||
| area8 = Africa / Lower / Pit | x8=462px | y8=217px | |||
| area9 = Fence | x9=250px | y9=222px | |||
| area10 = Ramp | x10=579px | y10=208px | |||
| area11 = Battlements / Balcony | x11=327px | y11=357px | |||
| area12 = Balcony | x12=197px | y12=400px | |||
}} | |||
=== Lobby === | |||
{{Map locations | |||
| title = Snakewater lobby callouts | |||
| image = cp_snakewater second2.png | |||
| area1 = Cheese / Rollout | x1=411px | y1=68px | |||
| area2 = Bucket | x2=484px | y2=68px | |||
| area3 = Lobby | x3=514px | y3=98px | |||
| area4 = Ramp to lower | x4=138px | y4=282px | |||
}} | |||
=== Last point === | |||
{{Map locations | |||
| title = Snakewater last point callouts | |||
| image = cp_snakewater last.png | |||
| area1 = Right | x1=513px | y1=37px | |||
| area2 = Hut / Cabin / Shed / Roof | x2=624px | y2=61px | |||
| area3 = Stairs | x3=439px | y3=101px | |||
| area4 = Lower | x4=309px | y4=141px | |||
| area5 = Left / Shutter| x5=197px | y5=163px | |||
| area6 = Dropdown | x6=50px | y6=159px | |||
| area7 = Crates | x7=297px | y7=290px | |||
| area8 = Right / Truck | x8=736px | y8=176px | |||
| area9 = Top | x9=511px | y9=305px | |||
}} | |||
== Map pool history == | |||
<!-- say something about how final1 actually has multiple versions, therefore explaining why it goes to _u13 and then back to final1 --> | <!-- say something about how final1 actually has multiple versions, therefore explaining why it goes to _u13 and then back to final1 --> | ||
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | {| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | ||
|+ Snakewater map pool history | |+ Snakewater [[map pool history]] | ||
|- | |- | ||
! {{abbr|DL|Download link}} | ! {{abbr|DL|Download link}} | ||
! Map version | ! Map version | ||
! style="width:130px" | | ! style="width:130px" | Asia | ||
! style="width:130px" | | ! style="width:130px" | Europe | ||
! style="width:130px" | | ! style="width:130px" | North America | ||
! style="width:130px" | | ! style="width:130px" | Oceania | ||
|- | |- | ||
! rowspan=17 | | ! rowspan=17 | | ||
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|- | |- | ||
|} | |} | ||
{{Navbox/6v6 maps}} | {{Navbox/6v6 maps}} |
Revision as of 00:12, 1 October 2022
Snakewater | |
---|---|
![]() | |
Map Information | |
Map type | 5CP |
Latest version | cp_snakewater_final1
|
First released | August 24, 2010 |
Last updated | September 16, 2021 |
Developer | Toivo "chojje" Sawen |
Official map | Yes |
Competitive Information | |
Format | 6v6 |
In rotation | AsiaFortress Cup 20 ETF2L 6v6 Season 42 RGL 6v6 Season 10 OZF 34 |
Snakewater is an official 5CP map created by chojje, released on the second day of the Two Cities Update on November 21, 2013.
Callouts
Mid point
Snakewater mid point callouts |
---|
![]() Top right Top left Kitchen / Chicken BLU top left BLU top right Hut / Shack / Shed Catwalk / Planks Slope / Yard Main / Lower / Choke Saw |
Second point
Snakewater second point callouts |
---|
![]() Window / JFK Main / Choke Saw Pipe Yard / Green Shack / Hut Train Africa / Lower / Pit Fence Ramp Battlements / Balcony Balcony |
Lobby
Snakewater lobby callouts |
---|
![]() Cheese / Rollout Bucket Lobby Ramp to lower |
Last point
Snakewater last point callouts |
---|
![]() Right Hut / Cabin / Shed / Roof Stairs Lower Left / Shutter Dropdown Crates Right / Truck Top |
Map pool history
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |